<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3629580811108384536</id><updated>2012-02-16T14:06:07.077-08:00</updated><category term='Digital Video'/><category term='Digital Audio'/><category term='Codecs'/><category term='Digital Entertainment'/><title type='text'>Guide to Digital Entertainment</title><subtitle type='html'>Here we will discuss about Digital Audio, Digital Video,  The Home Theatre, Games, Mobile Entertainment, and other tips and tricks. Enjoy the stay!</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>21</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-8862113843148759097</id><published>2007-03-31T15:47:00.000-07:00</published><updated>2007-03-27T15:48:32.546-07:00</updated><title type='text'>Mobile Games</title><summary type='text'>With the recent boom in mobile telephoney in India, it was only a matter of time before mobile game fever hit the generation next. The newest branch of the gaming industry, mobile gaming is estimated to be worth about $1.5 bn. As a concept, mobile gaming is slowly but surely taking over the world and India is certainly no exception.According to infotech. indiatimes.com, over eight million mobile </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/8862113843148759097/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=8862113843148759097' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/8862113843148759097'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/8862113843148759097'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/mobile-games.html' title='Mobile Games'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-5823497052693273147</id><published>2007-03-30T13:54:00.000-07:00</published><updated>2007-03-27T15:47:41.002-07:00</updated><title type='text'>Online Games</title><summary type='text'>Ever since the advent of broadband internet, online gaming has become very popular. No matter how good the Artificial Intelligence (AI) of a game is, it can never match up to a human mind. Thus online gaming has become the ultimate arena for gamers around the world. It has become an arena where modern day gladiators learn the tricks of the trade and master their skills.Online gaming really took </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/5823497052693273147/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=5823497052693273147' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/5823497052693273147'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/5823497052693273147'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/online-games.html' title='Online Games'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-7925354634829459123</id><published>2007-03-29T19:01:00.000-07:00</published><updated>2007-03-27T15:46:38.827-07:00</updated><title type='text'>Games, Games, Games!</title><summary type='text'>Now that you know all about PCs and consoles, it’s time to get down to the serious business of playing games! The bread and butter of every gamer, games too have advanced by light years over the last two decades। From the good-old days of 2-D Pac- Man to the ultra-real 3-D environments of Doom 3, there really is something for everyone, whether you enjoy a quiet game of chess or if frantic </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/7925354634829459123/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=7925354634829459123' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/7925354634829459123'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/7925354634829459123'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/games-games-games.html' title='Games, Games, Games!'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-157236889189520963</id><published>2007-03-28T20:12:00.000-07:00</published><updated>2007-03-27T15:43:39.058-07:00</updated><title type='text'>Consoles: Which one’s right?</title><summary type='text'>A console is a dedicated gaming machine. Every gamer dreams of having one. Consoles today are scaled down versions of your average PC. How do they perform so well, you ask? That’s because all the games which are made for consoles are optimized for that particular piece of hardware, unlike PC games that have to be able to work with a wide range of hardware. For e.g. the game Halo for Xbox was </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/157236889189520963/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=157236889189520963' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/157236889189520963'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/157236889189520963'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/consoles-which-ones-right.html' title='Consoles: Which one’s right?'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-1673740692502767113</id><published>2007-03-27T05:38:00.000-07:00</published><updated>2007-03-27T15:40:13.998-07:00</updated><title type='text'>PC: Getting the Hardware Right</title><summary type='text'>PC gaming is all about having the right hardware. It can be the difference between having a good time and having a great time. And thanks to some cut-throat competition we’re spoilt for choice! With prices falling constantly, buying a gaming rig no longer requires a pocket deep enough to fit a Grand Canyon. Let’s see what type of hardware you need to look at, as a gamer.Know you PCToday, most </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/1673740692502767113/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=1673740692502767113' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/1673740692502767113'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/1673740692502767113'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/pc-getting-hardware-right.html' title='PC: Getting the Hardware Right'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-5673314653225839933</id><published>2007-03-26T14:27:00.000-07:00</published><updated>2007-03-27T14:28:42.863-07:00</updated><title type='text'>Games People Play</title><summary type='text'>Gaming is not only a big industry today, it is also considered the ultimate pastime by many. But what really is it all about? What are various formats and what’s the best gaming experience? We examine the options.You Should Know...Gaming TodayGames... where would we be without them? In a relatively short span of time, gaming has revolutionized our lives. It has grown from being a simple tool to </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/5673314653225839933/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=5673314653225839933' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/5673314653225839933'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/5673314653225839933'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/games-people-play.html' title='Games People Play'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-6190590390945684635</id><published>2007-03-26T04:01:00.000-07:00</published><updated>2007-03-27T14:33:20.700-07:00</updated><title type='text'>PC or Console?</title><summary type='text'>PC or Console?Ever since the PC became a potent gaming device, one question has haunted all gamers: PC or Console? Both have their pros and cons, not to mention a dedicated fan base. Let’s take a look at the positives and negatives of each.PC’s Rule...PC’s are very popular for gaming. The biggest positive is that its uses are not restricted simply to games. You can use a PC for a million other </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/6190590390945684635/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=6190590390945684635' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/6190590390945684635'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/6190590390945684635'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/pc-or-console.html' title='PC or Console?'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-7496445303442090979</id><published>2007-03-25T01:22:00.000-07:00</published><updated>2007-03-23T16:24:55.785-07:00</updated><title type='text'>Media Wars</title><summary type='text'>In an ideal home theatre, the video aspect usually involves a largescreen or a high- definition television, or a projection system with a movie screen to project the image on.In most cases, a projection TV is preferred; however, the astronomical cost of the television is the biggest hindrance. Most households substitute the projection or plasma television with their existing CRT television. </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/7496445303442090979/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=7496445303442090979' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/7496445303442090979'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/7496445303442090979'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/media-wars.html' title='Media Wars'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-2448813678975211082</id><published>2007-03-24T16:19:00.000-07:00</published><updated>2007-03-23T16:19:45.730-07:00</updated><title type='text'>The Home Theatre</title><summary type='text'>The movies are set to move from the cinema house into your living rooms। The home theatre experience is becoming a reality in many Indian homes। Here we take a quick glance at what makes that perfect home theatre setup.Wouldn’t it be nice to watch the latest movies in the comfort of your home while still getting the theatre experience? It’s not the popcorn we are talking about - something more </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/2448813678975211082/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=2448813678975211082' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/2448813678975211082'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/2448813678975211082'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/home-theatre.html' title='The Home Theatre'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-8881374720175723386</id><published>2007-03-23T05:13:00.000-07:00</published><updated>2007-03-21T11:09:16.309-07:00</updated><title type='text'>Movie Lovers</title><summary type='text'>Some of us are a lot more than movie lovers. We are movie maniacs! The reason why there are home theatre systems available that cost as much as a car (and some as much as a small bungalow), is because there are some people with enough money and passion for movies and audio to buy such systems.When it comes to personal entertainment, nothing beats a great 5.1 home theatre system with a wide flat </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/8881374720175723386/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=8881374720175723386' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/8881374720175723386'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/8881374720175723386'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/movie-lovers.html' title='Movie Lovers'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-4425995594926183209</id><published>2007-03-22T15:38:00.000-07:00</published><updated>2007-03-20T15:39:50.754-07:00</updated><title type='text'>DVD</title><summary type='text'>Perhaps the most common form of digital video today is DVD video. A lot of us have DVD players at home, or DVD-ROM or DVD-RW drives that we use to watch DVD movies with. All home theatre systems are based on DVD video quality, and newer technologies such as High Definition Television (HDTV) will allow us to watch movies in even better quality.The DVD is as good as it gets for personal </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/4425995594926183209/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=4425995594926183209' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/4425995594926183209'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/4425995594926183209'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/dvd.html' title='DVD'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-2689838541795482612</id><published>2007-03-21T11:11:00.000-07:00</published><updated>2007-03-19T16:21:59.868-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Codecs'/><category scheme='http://www.blogger.com/atom/ns#' term='Digital Video'/><title type='text'>Codecs, Again?</title><summary type='text'>Digital Video has its very own list of Codecs that help compress videos into manageable sizes।The term Codec actually stands for code-decode. A Video Codec is a compression tool that encodes and compresses video data so as to make it more manageable-especially for transfer or broadcast over the Internet. Even for storage, raw (uncompressed) digital video can eat up thousands of mega bytes of your</summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/2689838541795482612/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=2689838541795482612' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/2689838541795482612'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/2689838541795482612'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/codecs-again.html' title='Codecs, Again?'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-7272083710017997353</id><published>2007-03-20T00:05:00.000-07:00</published><updated>2007-03-19T15:59:35.637-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Digital Video'/><title type='text'>Basics Of Video</title><summary type='text'>So What is Video?Video is nothing but a series of still images, displayed fast, one after the other. Each still image is called a frame, and the rate at which the images are displayed are called a video’s frame rate. Since the human eye is only capable of seeing less than 25 different images per second, any video that has a frame rate of 25 frames per second (fps) or more appears to have smooth </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/7272083710017997353/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=7272083710017997353' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/7272083710017997353'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/7272083710017997353'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/basics-of-video.html' title='Basics Of Video'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-2181099768885698589</id><published>2007-03-19T12:13:00.000-07:00</published><updated>2007-03-19T14:37:06.484-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Digital Video'/><title type='text'>Digital Video</title><summary type='text'>When it comes to digital entertainment, video is perhaps the most important aspect. All of us love movies, music videos and even love to play director with our own home movies. This chapter will give you a better understanding of how to use video as your primary source of leisure and entertainment.The Evolution Of VideoThe entire concept of video is only a few centuries old and true video </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/2181099768885698589/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=2181099768885698589' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/2181099768885698589'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/2181099768885698589'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/digital-video.html' title='Digital Video'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-6276567477442480705</id><published>2007-03-18T01:34:00.000-07:00</published><updated>2007-03-19T14:36:52.026-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Digital Audio'/><title type='text'>Workshop</title><summary type='text'>In this workshop, we will talk about choosing the best codec for your needs be it for encoding your files or making your own recordings. Although here we are only looking at four major codecs which are MP3, AAC, WMA and Ogg Vorbis (not necessarily in that order). For our experiments, we will take a source file that is an uncompressed PCM .wav file approximately worth 43MB of disk space. Using </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/6276567477442480705/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=6276567477442480705' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/6276567477442480705'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/6276567477442480705'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/workshop.html' title='Workshop'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-5696304412251663332</id><published>2007-03-17T13:12:00.000-07:00</published><updated>2007-03-19T14:36:52.027-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Digital Audio'/><title type='text'>Super Audio Compact Disc (SACD)</title><summary type='text'>The SACD has been developed by the same two companies, which gave us the CD, Sony and Philips. While both these companies are also a part of the DVD Forum, they have gone ahead and brought out a product that directly competes with the DVD-Audio format.The SACD utilizes a completely different way of encoding music on to a CD. While DVD-Audio discs use PCM (Pulse Code Modulation)/LPCM (Linear PCM) </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/5696304412251663332/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=5696304412251663332' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/5696304412251663332'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/5696304412251663332'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/super-audio-compact-disc-sacd-sacd-has.html' title='Super Audio Compact Disc (SACD)'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-1719505030136332250</id><published>2007-03-16T17:15:00.000-07:00</published><updated>2007-03-19T14:36:52.027-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Digital Audio'/><title type='text'>Choosing the right codec</title><summary type='text'>Codecs are abundantly available on the Internet and are included in applications that let you use them to your advantage. In this section, before we get into using these codecs, let’s get one thing clear. If you are making a recording of your own song or audio track, it is best to do it uncompressed in a format such as .wav or .pcm. If you are looking to make archives of your old tapes or vinyl </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/1719505030136332250/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=1719505030136332250' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/1719505030136332250'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/1719505030136332250'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/choosing-right-codec.html' title='Choosing the right codec'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-908720421528468935</id><published>2007-03-16T01:51:00.000-07:00</published><updated>2007-03-19T16:21:59.876-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Digital Audio'/><category scheme='http://www.blogger.com/atom/ns#' term='Codecs'/><title type='text'>Codecs</title><summary type='text'>By the mid ‘90s, usage of internet increased manifold and with the dawn of the new millennium certain radical changes were happening in the world of digital audio. Audio CDs, by far, were in charge and everybody and anybody had a CD player. Nonetheless, there was one fundamental problem. First, CD’s scratch easily and second, one cannot transport a CD over the net physically.With the Internet </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/908720421528468935/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=908720421528468935' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/908720421528468935'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/908720421528468935'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/codecs.html' title='Codecs'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-7474573680839541599</id><published>2007-03-15T11:41:00.000-07:00</published><updated>2007-03-19T14:36:52.028-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Digital Audio'/><title type='text'>Digital Audio</title><summary type='text'>The human body responds to five basic stimuli and one of them is sound. From time immemorial, man has been creating music, which, like man, has evolved with the passage of time. From Edison’s Phonograph to Steve Jobs’ Apple iPod, here we will talk about everything audio and also give you an insight into the world of digital audio.EvolutionFrom the time we homo-sapiens learned to understand sound </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/7474573680839541599/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=7474573680839541599' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/7474573680839541599'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/7474573680839541599'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/digital-audio.html' title='Digital Audio'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-7816976718157313739</id><published>2007-03-14T13:16:00.000-07:00</published><updated>2007-03-19T14:37:31.288-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Digital Entertainment'/><title type='text'>Paving the Way</title><summary type='text'>Hardware is one thing but the software that is needed is another ballgame altogether. For the technology to really work at its best the software (TV shows, movie formats or games) need to be compatible or made for the hardware.This has spawned an entirely new industry and a great result has been the reality one can see especially in games. Doom 3, Half- Life 2 and even some sports based games </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/7816976718157313739/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=7816976718157313739' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/7816976718157313739'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/7816976718157313739'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/paving-way.html' title='Paving the Way'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3629580811108384536.post-81364073419400965</id><published>2007-01-13T12:43:00.000-08:00</published><updated>2007-03-19T14:37:31.288-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Digital Entertainment'/><title type='text'>What Is Digital Entertainment?</title><summary type='text'>For more than 10 years now, digital entertainment has been a part of our lives and it has steadily been improving and enriching the whole experience. But what exactly is digital entertainment? Can we point fingers and say that something is or isn't digital entertainment? Not quite. But in a rudimentary sort of way, we can say that any entertainment we enjoy using a medium that is dependent on </summary><link rel='replies' type='application/atom+xml' href='http://guidetodigitalentertainment.blogspot.com/feeds/81364073419400965/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3629580811108384536&amp;postID=81364073419400965' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/81364073419400965'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3629580811108384536/posts/default/81364073419400965'/><link rel='alternate' type='text/html' href='http://guidetodigitalentertainment.blogspot.com/2007/03/what-is-digital-entertainment.html' title='What Is Digital Entertainment?'/><author><name>Asapcorp</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
